Systems to Shine (The Newton Mystery)
Dalton Hutchinson
Project Description
For my thesis project I decided to team up with a few other classmates to create our own video game titled, Newton Mystery. It’s a 2D puzzle platformer adventure game where you play as a group of friends who hunt down monsters who have gone berserk and solve the mystery behind these ominous occurrences. My role on this project consists mainly of programming and development for the game. More specifically I’ve been focusing on working with shaders, our back end systems, and polish. I’ve also split the gameplay programming with our other programmers, Patrick Merklee and Josh Shoenfelt. I’m responsible for the movement controllers for our playable characters, and the ability behavior for our characters Mac and Lemon.