A-Stray is a character based rpg board game, set in a surreal fantasy world where each player takes the role of a individual wanderer. Each player has their own secret goal they are attempting to accomplish before the others. The game features a dual value resource system for crafting and bidding, a rock-paper-scissors styled combat system, and a modular board for varied maps.

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The World of A-Stray was built on a surreal genre-mashing reality shift that occurs when multiple realities begin to merge and collapse into each other resulting in a distorted and unfamiliar landscape. The world is the subject of a sister project for a tabletop role playing game in the shared A-Stray universe.

Hey! My name is Ryan McCurdy, I am a senior Interactive Multimedia Major at TCNJ. I have always had a passion for games of all kinds, especially board games. I seek to use them to create collaborative experiences that use emergent narrative techniques to build stories.

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