Esports Live Event

A National Event

King was a one-day esports tournament that saw TCNJ students compete against professional video game players. After successfully raising $20,000 from the school, we were able to develop an event with over 250 competitors across four tournaments and over 475 attendees. Competitors battled it out for $2,500 in prizing and a special trophy. The four tournaments were streamed to over 10,000 total online viewers. We partnered with professional gaming organizations like NYXL and Tespa to provide free merchandise raffles for all attendees and featured booths for TCNJ artists to sell their work.

Passionate Team

An event of this caliber has many moving parts that each require different skillsets to pull off. No one person would be able to do it alone. I am thankful to have put together an incredible staff of 15 students and to have had over 20 volunteers for the event. As the Event Lead, I oversaw our advertising, finance, operations, production, and partnerships teams to ensure we were reaching our goals with the event. Everyone exceeded my expectations for the event and I could not have been prouder as their lead.

About Me

I am an Interactive Multimedia Senior working in esports and live event development. My passions have always been related to video games since my father introduced me to them at the age of two. I found most of my friends through them and things quickly became competitive between us. From that captivating feeling, I built the video game club on campus to bring in new challenges for us and to make more friends. The program we developed became a top contender in the Tristate region and lead to us creating a major tournament called King. With this experience, I accepted a position at Activision Blizzard to foster video game communities across college campuses nation wide. I plan to continue developing my skills through esports and to work with studios to produce video games.